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I don't just design interactions; I design the organizations that build them.

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Systems-level product leader and founder. Currently an MHCI+D candidate at the University of Washington and a Fulbright Finalist. Whether hacking frontend frameworks to force native-app behaviors or scaling a 30-person volunteer team into a self-sustaining software NPO, I specialize in turning complex friction into high-impact interactive experiences.


Philosophy

"Functionality without aesthetics is laziness; Aesthetics without impact is vanity."

I approach design as an architectural challenge, stripping away the superfluous to ensure that every interaction serves a systemic purpose while maintaining a precise, uncompromising aesthetic.


Core Expertise


Featured Projects

Spatial Editor: The Next Paradigm of XR Input | Lead Designer

University of Washington, MHCI+D Capstone

Redefining high-fidelity productivity for the spatial era. Developing a novel framework for gaze-based text editing within visionOS. This research redefines the transition from 2D point-and-click legacies to a native visionOS input framework.

Developed in consultation with leading spatial computing researchers from Apple, Meta Reality Labs, and UW, I am architecting a gaze-and-gesture system that prioritizes cognitive ergonomics over skeletal imitation.